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Server Meshing
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#include <winsock2.h>#include "stdafx.h"#include "ServerGameWorld.h"#include "Data/ReplicationStructs.hpp"#include "Network/NetworkSystem.h"Functions | |
| void | Go (void) |
| int | main (const int argc, const char *argv[]) |
| LRESULT | WinProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
| void Go | ( | void | ) |
| int main | ( | const int | argc, |
| const char * | argv[] ) |
| LRESULT WinProc | ( | HWND | hWnd, |
| UINT | message, | ||
| WPARAM | wParam, | ||
| LPARAM | lParam ) |