Server Meshing
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HandoffToken Struct Reference

#include <TransferStructs.hpp>

Collaboration diagram for HandoffToken:

Public Attributes

uint32_t EntityID = 0
uint32_t Epoch = 0
uint16_t ServerIdFrom = 0
uint16_t ServerIdTo = 0
uint32_t TransferID = 0
TransferPhase Phase = TransferPhase::Preparing
uint32_t LastSendTime = 0
uint8_t RetryCount = 0

Member Data Documentation

◆ EntityID

uint32_t HandoffToken::EntityID = 0

◆ Epoch

uint32_t HandoffToken::Epoch = 0

◆ LastSendTime

uint32_t HandoffToken::LastSendTime = 0

◆ Phase

TransferPhase HandoffToken::Phase = TransferPhase::Preparing

◆ RetryCount

uint8_t HandoffToken::RetryCount = 0

◆ ServerIdFrom

uint16_t HandoffToken::ServerIdFrom = 0

◆ ServerIdTo

uint16_t HandoffToken::ServerIdTo = 0

◆ TransferID

uint32_t HandoffToken::TransferID = 0