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Server Meshing
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#include <ReplicationStructs.hpp>
Public Member Functions | |
| void | Push (InterpolationSample aSample) |
| bool | Sample (uint32_t aCurrentTime, InterpolationSample &aSampleA, InterpolationSample &aSampleB, float &outAlpha) const |
| void | Clear () |
| void | SetServerClientOffset (uint32_t clientRecvTime, uint32_t serverTime) |
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