Server Meshing
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MovePayload Struct Reference

#include <PayloadStructs.hpp>

Collaboration diagram for MovePayload:

Public Member Functions

bool Serilize (ByteWriter &aWriter) const
bool Deserilize (ByteReader &aReader)

Public Attributes

uint16_t EntityId = 0
Tga::Vector3f Dirrection
float Speed

Member Function Documentation

◆ Deserilize()

bool MovePayload::Deserilize ( ByteReader & aReader)
inline
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◆ Serilize()

bool MovePayload::Serilize ( ByteWriter & aWriter) const
inline
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Member Data Documentation

◆ Dirrection

Tga::Vector3f MovePayload::Dirrection

◆ EntityId

uint16_t MovePayload::EntityId = 0

◆ Speed

float MovePayload::Speed