Server Meshing
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TransferDecision Struct Reference

#include <TransferStructs.hpp>

Collaboration diagram for TransferDecision:

Public Member Functions

bool Serilize (ByteWriter &)
bool Deserilize (ByteReader &)

Public Attributes

uint32_t EntityID = 0
Tga::Vector3f Position = 0
uint32_t CurrentEpoch = 0
uint16_t ServerIdFrom = 0
uint16_t ServerIdTo = 0
TransferBorder Border = TransferBorder::None
uint32_t TransferID = 0

Member Function Documentation

◆ Deserilize()

bool TransferDecision::Deserilize ( ByteReader & )
inline

◆ Serilize()

bool TransferDecision::Serilize ( ByteWriter & )
inline

Member Data Documentation

◆ Border

TransferBorder TransferDecision::Border = TransferBorder::None

◆ CurrentEpoch

uint32_t TransferDecision::CurrentEpoch = 0

◆ EntityID

uint32_t TransferDecision::EntityID = 0

◆ Position

Tga::Vector3f TransferDecision::Position = 0

◆ ServerIdFrom

uint16_t TransferDecision::ServerIdFrom = 0

◆ ServerIdTo

uint16_t TransferDecision::ServerIdTo = 0

◆ TransferID

uint32_t TransferDecision::TransferID = 0