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Server Meshing
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#include <TransferStructs.hpp>
Public Member Functions | |
| bool | Serilize (ByteWriter &) |
| bool | Deserilize (ByteReader &) |
Public Attributes | |
| uint32_t | EntityID = 0 |
| uint32_t | Epoch = 0 |
| uint32_t | TransferID = 0 |
| uint16_t | ServerIdFrom = 0 |
| uint16_t | ServerIdTo = 0 |
| Tga::Transform | Transform |
| Tga::Vector2f | Velocity = {} |
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inline |
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inline |
| uint32_t TransferHandoff::EntityID = 0 |
| uint32_t TransferHandoff::Epoch = 0 |
| uint16_t TransferHandoff::ServerIdFrom = 0 |
| uint16_t TransferHandoff::ServerIdTo = 0 |
| uint32_t TransferHandoff::TransferID = 0 |
| Tga::Transform TransferHandoff::Transform |
| Tga::Vector2f TransferHandoff::Velocity = {} |