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Server Meshing
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#include <span>#include <winsock2.h>#include <unordered_map>#include "Data/PayloadStructs.hpp"#include "tge/math/Vector3.h"Classes | |
| class | ServerOwnershipResolver |
Typedefs | |
| using | EntityId = uint32_t |
| using | ServerPeerId = uint16_t |
| using EntityId = uint32_t |
| using ServerPeerId = uint16_t |